Towards Chunking as a General Learning Mechanism
Abstract
Chunks have long been proposed as a basic organizational unit for human memory. More recently chunks have been used to model human learning on simple perceptual-motor skills. In this paper we describe recent progress in extending chunking to be a general learning mechanism by implementing it within a general problem solver. Using the Soar problem-solving architecture, we take significant steps toward a general problem solver that can learn about all aspects of its behavior. We demonstrate chunking in Soar on three tasks: the Eight Puzzle, Tic-Tat-Toe, and a part of the RI computer-configuration task. Not only is there improvement with practice, but chunking also produces significant transfer of learned behavior, and strategy acquisition. 1
Cite
Text
Laird et al. "Towards Chunking as a General Learning Mechanism." AAAI Conference on Artificial Intelligence, 1984.Markdown
[Laird et al. "Towards Chunking as a General Learning Mechanism." AAAI Conference on Artificial Intelligence, 1984.](https://mlanthology.org/aaai/1984/laird1984aaai-chunking/)BibTeX
@inproceedings{laird1984aaai-chunking,
title = {{Towards Chunking as a General Learning Mechanism}},
author = {Laird, John E. and Rosenbloom, Paul S. and Newell, Allen},
booktitle = {AAAI Conference on Artificial Intelligence},
year = {1984},
pages = {188-192},
url = {https://mlanthology.org/aaai/1984/laird1984aaai-chunking/}
}