Depth and Flow from Motion Energy

Abstract

This paper presents a model of motion perception that utilizes the output of motion-sensitive spatiotemporal fil-ters. The power spectrum of a moving texture occupies a tilted plane in the spatiotemporal-frequency domain. The model uses 3-D (space-time) Gabor filters to sample this power spectrum. By combining the outputs of sev-eral such filters, the model estimates the velocity of the moving texture- without first computing component (or normal) velocity. A parallel implementation of the model encodes velocity as the peak in a distribution of velocity-sensitive units. For a fixed 3-D rigid-body motion, depth values parameterize a line through image-velocity space. The model estimates depth by finding the peak in the dis-tribution of velocity-sensitive units lying along this line. In this way, depth and velocity are simultaneously ex-tracted. 1

Cite

Text

Heeger. "Depth and Flow from Motion Energy." AAAI Conference on Artificial Intelligence, 1986.

Markdown

[Heeger. "Depth and Flow from Motion Energy." AAAI Conference on Artificial Intelligence, 1986.](https://mlanthology.org/aaai/1986/heeger1986aaai-depth/)

BibTeX

@inproceedings{heeger1986aaai-depth,
  title     = {{Depth and Flow from Motion Energy}},
  author    = {Heeger, David},
  booktitle = {AAAI Conference on Artificial Intelligence},
  year      = {1986},
  pages     = {657-663},
  url       = {https://mlanthology.org/aaai/1986/heeger1986aaai-depth/}
}