Depth and Flow from Motion Energy
Abstract
This paper presents a model of motion perception that utilizes the output of motion-sensitive spatiotemporal fil-ters. The power spectrum of a moving texture occupies a tilted plane in the spatiotemporal-frequency domain. The model uses 3-D (space-time) Gabor filters to sample this power spectrum. By combining the outputs of sev-eral such filters, the model estimates the velocity of the moving texture- without first computing component (or normal) velocity. A parallel implementation of the model encodes velocity as the peak in a distribution of velocity-sensitive units. For a fixed 3-D rigid-body motion, depth values parameterize a line through image-velocity space. The model estimates depth by finding the peak in the dis-tribution of velocity-sensitive units lying along this line. In this way, depth and velocity are simultaneously ex-tracted. 1
Cite
Text
Heeger. "Depth and Flow from Motion Energy." AAAI Conference on Artificial Intelligence, 1986.Markdown
[Heeger. "Depth and Flow from Motion Energy." AAAI Conference on Artificial Intelligence, 1986.](https://mlanthology.org/aaai/1986/heeger1986aaai-depth/)BibTeX
@inproceedings{heeger1986aaai-depth,
title = {{Depth and Flow from Motion Energy}},
author = {Heeger, David},
booktitle = {AAAI Conference on Artificial Intelligence},
year = {1986},
pages = {657-663},
url = {https://mlanthology.org/aaai/1986/heeger1986aaai-depth/}
}