Dynamic Generation of Complex Behavior

Abstract

Simulation can be an effective training method if the simulation environment is as realistic as possible. An ‘important part of the training for Navy pilots involves flying against computer-controlled agents in simulated tactical scenarios. In order for such a situation to be realistic, the computer-controlled agents must be in-distinguishable from human-piloted agents within the simulated environment. The primary goal of the Soar-IFOR project (Jones et al. 1993; Rosenbloom et al. 1994) is to provide such believable agents for flight training simulations. To achieve this goal, we have constructed the TACAIR-SOAR system. ’ Developing this system re-quires us to address a number of core research issues within artificial intelligence, including reasoning about

Cite

Text

Jones. "Dynamic Generation of Complex Behavior." AAAI Conference on Artificial Intelligence, 1994.

Markdown

[Jones. "Dynamic Generation of Complex Behavior." AAAI Conference on Artificial Intelligence, 1994.](https://mlanthology.org/aaai/1994/jones1994aaai-dynamic/)

BibTeX

@inproceedings{jones1994aaai-dynamic,
  title     = {{Dynamic Generation of Complex Behavior}},
  author    = {Jones, Randolph M.},
  booktitle = {AAAI Conference on Artificial Intelligence},
  year      = {1994},
  pages     = {1504},
  url       = {https://mlanthology.org/aaai/1994/jones1994aaai-dynamic/}
}