Using Abstraction and Nondeterminism to Plan Reaction Loops
Abstract
By looping over a set of behaviors, reactive systems use repetition and feedback to deal with errors and en-vironmental uncertainty. Their robust, fault-tolerant performance makes reactive systems desirable for exe-cuting plans. However, most planning systems cannot reason about the loops that characterize reactive sys-tems. In this paper, we show how the structured ap-plication of abstraction and nondeterminism can map complex planning problems requiring loop plans into a simpler representation amenable to standard plan-ning technologies. In the process, we illustrate key recipes for automatically building predictable reactive systems that are guaranteed to achieve their goals.
Cite
Text
Musliner. "Using Abstraction and Nondeterminism to Plan Reaction Loops." AAAI Conference on Artificial Intelligence, 1994.Markdown
[Musliner. "Using Abstraction and Nondeterminism to Plan Reaction Loops." AAAI Conference on Artificial Intelligence, 1994.](https://mlanthology.org/aaai/1994/musliner1994aaai-using/)BibTeX
@inproceedings{musliner1994aaai-using,
title = {{Using Abstraction and Nondeterminism to Plan Reaction Loops}},
author = {Musliner, David J.},
booktitle = {AAAI Conference on Artificial Intelligence},
year = {1994},
pages = {1036-1041},
url = {https://mlanthology.org/aaai/1994/musliner1994aaai-using/}
}