Simulating Creativity in Jazz Performance
Abstract
This paper considers the problem of simulating creativity in the domain of Jazz improvisation and accompaniment. Unlike most current approaches, we try to model the musicians' behavior by taking into account their experience and how they use it with respect to the evolving contexts of live performance. To represent this experience we introduce the notion of Musical Memory, which exploits the principles of Case-Based Reasoning (Slade 1991). To produce live music using this Musical Memory we propose a problem solving method based on the notion of PACTs (Potential ACTions) that are activated according to the context and then combined in order to produce notes. We show that our model supports two of the main features of creativity, i.e. non-determinism and the absence of well-defined goals (Johnson-Laird 1992). 1 - Introduction Our research is concerned with the study of the strengths and limitations of AI techniques to simulate creative behavior on a computer. Although creativity has a...
Cite
Text
Ramalho and Ganascia. "Simulating Creativity in Jazz Performance." AAAI Conference on Artificial Intelligence, 1994.Markdown
[Ramalho and Ganascia. "Simulating Creativity in Jazz Performance." AAAI Conference on Artificial Intelligence, 1994.](https://mlanthology.org/aaai/1994/ramalho1994aaai-simulating/)BibTeX
@inproceedings{ramalho1994aaai-simulating,
title = {{Simulating Creativity in Jazz Performance}},
author = {Ramalho, Geber L. and Ganascia, Jean-Gabriel},
booktitle = {AAAI Conference on Artificial Intelligence},
year = {1994},
pages = {108-113},
url = {https://mlanthology.org/aaai/1994/ramalho1994aaai-simulating/}
}