Eye Finding via Face Detection for a Foveated Active Vision System
Abstract
Eye finding is the first step toward building a machine that can recognize social cues, like eye contact and gaze direction, in a natural context. In this paper, we present a real-time implementation of an eye finding algorithm for a foveated active vision system. The system uses a motion-based prefilter to identify potential face locations. These locations are analyzed for faces with a template-based algorithm developed by Sinha (1996). Detected faces are tracked in real time, and the active vision system saccades to the face using a learned sensorimotor mapping. Once gaze has been centered on the face, a high-resolution image of the eye can be captured from the foveal camera using a self-calibrated peripheral-ta-foveal mapping. We also present a performance analysis of Sinha's ratio template algorithm on a standard set of static face images. Although this algorithm performs relatively poorly on static images, this result is a poor indicator of real-time performance of the behaving system. We find that our system finds eyes in 94% of a set of behavioral trials. We suggest that alternate means of evaluating behavioral systems are necessary.
Cite
Text
Scassellati. "Eye Finding via Face Detection for a Foveated Active Vision System." AAAI Conference on Artificial Intelligence, 1998. doi:10.21236/ada455661Markdown
[Scassellati. "Eye Finding via Face Detection for a Foveated Active Vision System." AAAI Conference on Artificial Intelligence, 1998.](https://mlanthology.org/aaai/1998/scassellati1998aaai-eye/) doi:10.21236/ada455661BibTeX
@inproceedings{scassellati1998aaai-eye,
title = {{Eye Finding via Face Detection for a Foveated Active Vision System}},
author = {Scassellati, Brian},
booktitle = {AAAI Conference on Artificial Intelligence},
year = {1998},
pages = {969-976},
doi = {10.21236/ada455661},
url = {https://mlanthology.org/aaai/1998/scassellati1998aaai-eye/}
}