Constructive Adaptive User Interfaces - Composing Music Based on Human Feelings

Abstract

We propose a method to locate relations and constraints between a music score and its impressions, by which we show that machine learning techniques may provide a powerful tool for composing music and analyzing human feelings. We examine its generality by modifying some arrangements to provide the subjects with a specified impression. This paper introduces some user interfaces, which are capable of predicting feelings and creating new objects based on seed structures, such as spectra and their transition for sounds that have been extracted and are perceived as favorable by the test subject.

Cite

Text

Numao et al. "Constructive Adaptive User Interfaces - Composing Music Based on Human Feelings." AAAI Conference on Artificial Intelligence, 2002. doi:10.5555/777092.777125

Markdown

[Numao et al. "Constructive Adaptive User Interfaces - Composing Music Based on Human Feelings." AAAI Conference on Artificial Intelligence, 2002.](https://mlanthology.org/aaai/2002/numao2002aaai-constructive/) doi:10.5555/777092.777125

BibTeX

@inproceedings{numao2002aaai-constructive,
  title     = {{Constructive Adaptive User Interfaces - Composing Music Based on Human Feelings}},
  author    = {Numao, Masayuki and Takagi, Shoichi and Nakamura, Keisuke},
  booktitle = {AAAI Conference on Artificial Intelligence},
  year      = {2002},
  pages     = {193-198},
  doi       = {10.5555/777092.777125},
  url       = {https://mlanthology.org/aaai/2002/numao2002aaai-constructive/}
}