Constructive Adaptive User Interfaces - Composing Music Based on Human Feelings
Abstract
We propose a method to locate relations and constraints between a music score and its impressions, by which we show that machine learning techniques may provide a powerful tool for composing music and analyzing human feelings. We examine its generality by modifying some arrangements to provide the subjects with a specified impression. This paper introduces some user interfaces, which are capable of predicting feelings and creating new objects based on seed structures, such as spectra and their transition for sounds that have been extracted and are perceived as favorable by the test subject.
Cite
Text
Numao et al. "Constructive Adaptive User Interfaces - Composing Music Based on Human Feelings." AAAI Conference on Artificial Intelligence, 2002. doi:10.5555/777092.777125Markdown
[Numao et al. "Constructive Adaptive User Interfaces - Composing Music Based on Human Feelings." AAAI Conference on Artificial Intelligence, 2002.](https://mlanthology.org/aaai/2002/numao2002aaai-constructive/) doi:10.5555/777092.777125BibTeX
@inproceedings{numao2002aaai-constructive,
title = {{Constructive Adaptive User Interfaces - Composing Music Based on Human Feelings}},
author = {Numao, Masayuki and Takagi, Shoichi and Nakamura, Keisuke},
booktitle = {AAAI Conference on Artificial Intelligence},
year = {2002},
pages = {193-198},
doi = {10.5555/777092.777125},
url = {https://mlanthology.org/aaai/2002/numao2002aaai-constructive/}
}