Machine Learning for Fast Quadrupedal Locomotion
Abstract
For a robot, the ability to get from one place to another is one of the most basic skills. However, locomotion on legged robots is a challenging multidimensional control problem. This paper presents a machine learning approach to legged locomotion, with all training done on the physical robots. The main contributions are a specification of our fully automated learning environment and a detailed empirical comparison of four different machine learning algorithms for learning quadrupedal locomotion. The resulting learned walk is considerably faster than all previously reported hand-coded walks for the same robot platform.
Cite
Text
Kohl and Stone. "Machine Learning for Fast Quadrupedal Locomotion." AAAI Conference on Artificial Intelligence, 2004.Markdown
[Kohl and Stone. "Machine Learning for Fast Quadrupedal Locomotion." AAAI Conference on Artificial Intelligence, 2004.](https://mlanthology.org/aaai/2004/kohl2004aaai-machine/)BibTeX
@inproceedings{kohl2004aaai-machine,
title = {{Machine Learning for Fast Quadrupedal Locomotion}},
author = {Kohl, Nate and Stone, Peter},
booktitle = {AAAI Conference on Artificial Intelligence},
year = {2004},
pages = {611-616},
url = {https://mlanthology.org/aaai/2004/kohl2004aaai-machine/}
}