Machine Learning for Fast Quadrupedal Locomotion

Abstract

For a robot, the ability to get from one place to another is one of the most basic skills. However, locomotion on legged robots is a challenging multidimensional control problem. This paper presents a machine learning approach to legged locomotion, with all training done on the physical robots. The main contributions are a specification of our fully automated learning environment and a detailed empirical comparison of four different machine learning algorithms for learning quadrupedal locomotion. The resulting learned walk is considerably faster than all previously reported hand-coded walks for the same robot platform.

Cite

Text

Kohl and Stone. "Machine Learning for Fast Quadrupedal Locomotion." AAAI Conference on Artificial Intelligence, 2004.

Markdown

[Kohl and Stone. "Machine Learning for Fast Quadrupedal Locomotion." AAAI Conference on Artificial Intelligence, 2004.](https://mlanthology.org/aaai/2004/kohl2004aaai-machine/)

BibTeX

@inproceedings{kohl2004aaai-machine,
  title     = {{Machine Learning for Fast Quadrupedal Locomotion}},
  author    = {Kohl, Nate and Stone, Peter},
  booktitle = {AAAI Conference on Artificial Intelligence},
  year      = {2004},
  pages     = {611-616},
  url       = {https://mlanthology.org/aaai/2004/kohl2004aaai-machine/}
}