The Impact of Network Topology on Pure Nash Equilibria in Graphical Games
Abstract
Graphical games capture some of the key aspects relevant to the study and design of multi-agent systems. It is often of interest to find the conditions under which a game is stable, i.e., the players have reached a consensus on their actions. In this paper, we characterize how different topologies of the interaction network affect the probability of existence of a pure Nash equilibrium in a graphical game with random payoffs. We show that for tree topologies with unbounded diameter the probability of a pure Nash equilibrium vanishes as the number of players grows large. On the positive side, we define several families of graphs for which the probability of a pure Nash equilibrium is at least 1 − 1 /e even as the number of players goes to infinity. We also empirically show that adding a small number of connection “shortcuts ” can increase the probability of pure Nash.
Cite
Text
Dilkina et al. "The Impact of Network Topology on Pure Nash Equilibria in Graphical Games." AAAI Conference on Artificial Intelligence, 2007.Markdown
[Dilkina et al. "The Impact of Network Topology on Pure Nash Equilibria in Graphical Games." AAAI Conference on Artificial Intelligence, 2007.](https://mlanthology.org/aaai/2007/dilkina2007aaai-impact/)BibTeX
@inproceedings{dilkina2007aaai-impact,
title = {{The Impact of Network Topology on Pure Nash Equilibria in Graphical Games}},
author = {Dilkina, Bistra and Gomes, Carla P. and Sabharwal, Ashish},
booktitle = {AAAI Conference on Artificial Intelligence},
year = {2007},
pages = {42-49},
url = {https://mlanthology.org/aaai/2007/dilkina2007aaai-impact/}
}