The Impact of Network Topology on Pure Nash Equilibria in Graphical Games

Abstract

Graphical games capture some of the key aspects relevant to the study and design of multi-agent systems. It is often of interest to find the conditions under which a game is stable, i.e., the players have reached a consensus on their actions. In this paper, we characterize how different topologies of the interaction network affect the probability of existence of a pure Nash equilibrium in a graphical game with random payoffs. We show that for tree topologies with unbounded diameter the probability of a pure Nash equilibrium vanishes as the number of players grows large. On the positive side, we define several families of graphs for which the probability of a pure Nash equilibrium is at least 1 − 1 /e even as the number of players goes to infinity. We also empirically show that adding a small number of connection “shortcuts ” can increase the probability of pure Nash.

Cite

Text

Dilkina et al. "The Impact of Network Topology on Pure Nash Equilibria in Graphical Games." AAAI Conference on Artificial Intelligence, 2007.

Markdown

[Dilkina et al. "The Impact of Network Topology on Pure Nash Equilibria in Graphical Games." AAAI Conference on Artificial Intelligence, 2007.](https://mlanthology.org/aaai/2007/dilkina2007aaai-impact/)

BibTeX

@inproceedings{dilkina2007aaai-impact,
  title     = {{The Impact of Network Topology on Pure Nash Equilibria in Graphical Games}},
  author    = {Dilkina, Bistra and Gomes, Carla P. and Sabharwal, Ashish},
  booktitle = {AAAI Conference on Artificial Intelligence},
  year      = {2007},
  pages     = {42-49},
  url       = {https://mlanthology.org/aaai/2007/dilkina2007aaai-impact/}
}