A Multi-Agent Approach to Distributed Rendering Optimization

Abstract

Physically based rendering is the process of generating a 2D image from the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, the computational requirements of generating photorealistic images still do not allow to render in real time. Moreover, the configuration of good render quality parameters is very difficult and often too complex to be done by non-expert users. This paper describes a novel approach called MAga-rRO (standing for “Multi-Agent AppRoach to Rendering Op-timization”) which utilizes principles and techniques known from the field of multi-agent systems to optimize the render-ing process. Experimental results are presented which show the benefits of MAgarRO-based rendering optimization.

Cite

Text

González-Morcillo et al. "A Multi-Agent Approach to Distributed Rendering Optimization." AAAI Conference on Artificial Intelligence, 2007.

Markdown

[González-Morcillo et al. "A Multi-Agent Approach to Distributed Rendering Optimization." AAAI Conference on Artificial Intelligence, 2007.](https://mlanthology.org/aaai/2007/gonzalezmorcillo2007aaai-multi/)

BibTeX

@inproceedings{gonzalezmorcillo2007aaai-multi,
  title     = {{A Multi-Agent Approach to Distributed Rendering Optimization}},
  author    = {González-Morcillo, Carlos and Weiss, Gerhard and Jiménez, Luis and Vallejo, David},
  booktitle = {AAAI Conference on Artificial Intelligence},
  year      = {2007},
  pages     = {1775-1780},
  url       = {https://mlanthology.org/aaai/2007/gonzalezmorcillo2007aaai-multi/}
}