The More the Merrier: Multi-Party Negotiation with Virtual Humans
Abstract
to enrich virtual training environments with virtual humans – autonomous agents that support face-to-face interaction with trainees in a variety of roles – through bringing together many different areas of research including speech recognition, natural language understanding, dialogue management, cognitive modeling, emotion modeling, non-verbal behavior and speech and knowledge management. The demo at AAAI will focus on our work using virtual humans to train negotiation skills. Conference attendees will negotiate with a virtual human doctor and elder to try to move a clinic out of harm’s way in single and multi-party negotiation scenarios using the latest iteration of our Virtual Humans framework. The user will use natural speech to talk to the embodied agents, who will respond in accordance with their internal task model and state. The characters will carry out a multi-party dialogue with verbal and non-verbal behavior. A video of a single-party version of the scenario was shown at AAAI-06. This new interactive demo introduces several new features, including multi-party negotiation, dynamically generated non-verbal behavior and a central ontology.
Cite
Text
Kenny et al. "The More the Merrier: Multi-Party Negotiation with Virtual Humans." AAAI Conference on Artificial Intelligence, 2007.Markdown
[Kenny et al. "The More the Merrier: Multi-Party Negotiation with Virtual Humans." AAAI Conference on Artificial Intelligence, 2007.](https://mlanthology.org/aaai/2007/kenny2007aaai-more/)BibTeX
@inproceedings{kenny2007aaai-more,
title = {{The More the Merrier: Multi-Party Negotiation with Virtual Humans}},
author = {Kenny, Patrick G. and Hartholt, Arno and Gratch, Jonathan and Traum, David R. and Marsella, Stacy and Swartout, William R.},
booktitle = {AAAI Conference on Artificial Intelligence},
year = {2007},
pages = {1970-1971},
url = {https://mlanthology.org/aaai/2007/kenny2007aaai-more/}
}