Game Theory Pragmatics: A Challenge for AI
Abstract
Game theory has been playing an increasingly visible role in computer science in general and AI in particular, most no-tably in the area of multiagent systems. I briefly list the areas where most of the action has been in the past decade or so. I then suggest that going forward, the most dramatic inter-action between computer science and game theory – with a special role for AI – could be around what might be called game theory pragmatics.1 1
Cite
Text
Shoham. "Game Theory Pragmatics: A Challenge for AI." AAAI Conference on Artificial Intelligence, 2008.Markdown
[Shoham. "Game Theory Pragmatics: A Challenge for AI." AAAI Conference on Artificial Intelligence, 2008.](https://mlanthology.org/aaai/2008/shoham2008aaai-game/)BibTeX
@inproceedings{shoham2008aaai-game,
title = {{Game Theory Pragmatics: A Challenge for AI}},
author = {Shoham, Yoav},
booktitle = {AAAI Conference on Artificial Intelligence},
year = {2008},
pages = {1606-1608},
url = {https://mlanthology.org/aaai/2008/shoham2008aaai-game/}
}