Game Theory Pragmatics: A Challenge for AI

Abstract

Game theory has been playing an increasingly visible role in computer science in general and AI in particular, most no-tably in the area of multiagent systems. I briefly list the areas where most of the action has been in the past decade or so. I then suggest that going forward, the most dramatic inter-action between computer science and game theory – with a special role for AI – could be around what might be called game theory pragmatics.1 1

Cite

Text

Shoham. "Game Theory Pragmatics: A Challenge for AI." AAAI Conference on Artificial Intelligence, 2008.

Markdown

[Shoham. "Game Theory Pragmatics: A Challenge for AI." AAAI Conference on Artificial Intelligence, 2008.](https://mlanthology.org/aaai/2008/shoham2008aaai-game/)

BibTeX

@inproceedings{shoham2008aaai-game,
  title     = {{Game Theory Pragmatics: A Challenge for AI}},
  author    = {Shoham, Yoav},
  booktitle = {AAAI Conference on Artificial Intelligence},
  year      = {2008},
  pages     = {1606-1608},
  url       = {https://mlanthology.org/aaai/2008/shoham2008aaai-game/}
}