Team Formation with Heterogeneous Agents in Computer Games

Abstract

Forming teams using heterogeneous agents that perform well together to accomplish a task in a game can be a challenging problem. There can often be an enormous amount of combinations to look through, and having an agent that is really good at a particular task is no guarantee that agent will perform well on a team with members with different abilities. Picking a good team is important, as changing teams is often not allowed midway through a task.

Cite

Text

Price and Goodwin. "Team Formation with Heterogeneous Agents in Computer Games." AAAI Conference on Artificial Intelligence, 2010. doi:10.1609/AAAI.V24I1.7774

Markdown

[Price and Goodwin. "Team Formation with Heterogeneous Agents in Computer Games." AAAI Conference on Artificial Intelligence, 2010.](https://mlanthology.org/aaai/2010/price2010aaai-team/) doi:10.1609/AAAI.V24I1.7774

BibTeX

@inproceedings{price2010aaai-team,
  title     = {{Team Formation with Heterogeneous Agents in Computer Games}},
  author    = {Price, Robert G. and Goodwin, Scott D.},
  booktitle = {AAAI Conference on Artificial Intelligence},
  year      = {2010},
  pages     = {1957-1958},
  doi       = {10.1609/AAAI.V24I1.7774},
  url       = {https://mlanthology.org/aaai/2010/price2010aaai-team/}
}