Fixing a Tournament

Abstract

We consider a very natural problem concerned with game manipulation. Let G be a directed graph where the nodes represent players of a game, and an edge from u to v means that u can beat v in the game. (If an edge (u, v) is not present, one cannot match u and v.) Given G and a "favorite" node A, is it possible to set up the bracket of a balanced single-elimination tournament so that A is guaranteed to win, if matches occur as predicted by G? We show that the problem is NP-complete for general graphs. For the case when G is a tournament graph we give several interesting conditions on the desired winner A for which there exists a balanced single-elimination tournament which A wins, and it can be found in polynomial time.

Cite

Text

Williams. "Fixing a Tournament." AAAI Conference on Artificial Intelligence, 2010. doi:10.1609/AAAI.V24I1.7617

Markdown

[Williams. "Fixing a Tournament." AAAI Conference on Artificial Intelligence, 2010.](https://mlanthology.org/aaai/2010/williams2010aaai-fixing/) doi:10.1609/AAAI.V24I1.7617

BibTeX

@inproceedings{williams2010aaai-fixing,
  title     = {{Fixing a Tournament}},
  author    = {Williams, Virginia Vassilevska},
  booktitle = {AAAI Conference on Artificial Intelligence},
  year      = {2010},
  pages     = {895-900},
  doi       = {10.1609/AAAI.V24I1.7617},
  url       = {https://mlanthology.org/aaai/2010/williams2010aaai-fixing/}
}