Interactive Narrative: A Novel Application of Artificial Intelligence for Computer Games

Abstract

Game Artificial Intelligence (Game AI) is a sub-discipline of Artificial Intelligence (AI) and Machine Learning (ML) that explores the ways in which AI and ML can augment player experiences in computer games. Storytelling is an integral part of many modern computer games; within games stories create context, motivate the player, and move the action forward. Interactive Narrative is the use of AI to create and manage stories within games, creating the perception that the player is a character in a dynamically unfolding and responsive story. This paper introduces Game AI and focuses on the open research problems of Interactive Narrative.

Cite

Text

Riedl and Bulitko. "Interactive Narrative: A Novel Application of Artificial Intelligence for Computer Games." AAAI Conference on Artificial Intelligence, 2012. doi:10.1609/AAAI.V26I1.8447

Markdown

[Riedl and Bulitko. "Interactive Narrative: A Novel Application of Artificial Intelligence for Computer Games." AAAI Conference on Artificial Intelligence, 2012.](https://mlanthology.org/aaai/2012/riedl2012aaai-interactive/) doi:10.1609/AAAI.V26I1.8447

BibTeX

@inproceedings{riedl2012aaai-interactive,
  title     = {{Interactive Narrative: A Novel Application of Artificial Intelligence for Computer Games}},
  author    = {Riedl, Mark O. and Bulitko, Vadim},
  booktitle = {AAAI Conference on Artificial Intelligence},
  year      = {2012},
  pages     = {2160-2165},
  doi       = {10.1609/AAAI.V26I1.8447},
  url       = {https://mlanthology.org/aaai/2012/riedl2012aaai-interactive/}
}