Fixing a Balanced Knockout Tournament

Abstract

Balanced knockout tournaments are one of the most common formats for sports competitions, and are also used in elections and decision-making. We consider the computational problem of finding the optimal draw for a particular player in such a tournament. The problem has generated considerable research within AI in recent years. We prove that checking whether there exists a draw in which a player wins is NP-complete, thereby settling an outstanding open problem. Our main result has a number of interesting implications on related counting and approximation problems. We present a memoization-based algorithm for the problem that is faster than previous approaches. Moreover, we highlight two natural cases that can be solved in polynomial time. All of our results also hold for the more general problem of counting the number of draws in which a given player is the winner.

Cite

Text

Aziz et al. "Fixing a Balanced Knockout Tournament." AAAI Conference on Artificial Intelligence, 2014. doi:10.1609/AAAI.V28I1.8805

Markdown

[Aziz et al. "Fixing a Balanced Knockout Tournament." AAAI Conference on Artificial Intelligence, 2014.](https://mlanthology.org/aaai/2014/aziz2014aaai-fixing/) doi:10.1609/AAAI.V28I1.8805

BibTeX

@inproceedings{aziz2014aaai-fixing,
  title     = {{Fixing a Balanced Knockout Tournament}},
  author    = {Aziz, Haris and Gaspers, Serge and Mackenzie, Simon and Mattei, Nicholas and Stursberg, Paul and Walsh, Toby},
  booktitle = {AAAI Conference on Artificial Intelligence},
  year      = {2014},
  pages     = {552-558},
  doi       = {10.1609/AAAI.V28I1.8805},
  url       = {https://mlanthology.org/aaai/2014/aziz2014aaai-fixing/}
}