Learning Unknown Event Models

Abstract

Agents with incomplete environment models are likely to be surprised, and this represents an opportunity to learn. We investigate approaches for situated agents to detect surprises, discriminate among different forms of surprise, and hypothesize new models for the unknown events that surprised them. We instantiate these approaches in a new goal reasoning agent (named FoolMeTwice), investigate its performance in simulation studies, and report that it produces plans with significantly reduced execution cost in comparison to not learning models for surprising events.

Cite

Text

Molineaux and Aha. "Learning Unknown Event Models." AAAI Conference on Artificial Intelligence, 2014. doi:10.1609/AAAI.V28I1.8751

Markdown

[Molineaux and Aha. "Learning Unknown Event Models." AAAI Conference on Artificial Intelligence, 2014.](https://mlanthology.org/aaai/2014/molineaux2014aaai-learning/) doi:10.1609/AAAI.V28I1.8751

BibTeX

@inproceedings{molineaux2014aaai-learning,
  title     = {{Learning Unknown Event Models}},
  author    = {Molineaux, Matthew and Aha, David W.},
  booktitle = {AAAI Conference on Artificial Intelligence},
  year      = {2014},
  pages     = {395-401},
  doi       = {10.1609/AAAI.V28I1.8751},
  url       = {https://mlanthology.org/aaai/2014/molineaux2014aaai-learning/}
}