Cerebella: Automatic Generation of Nonverbal Behavior for Virtual Humans
Abstract
Our method automatically generates realistic nonverbal performances for virtual characters to accompany spo- ken utterances. It analyses the acoustic, syntactic, se- mantic and rhetorical properties of the utterance text and audio signal to generate nonverbal behavior such as such as head movements, eye saccades, and novel gesture animations based on co-articulation.
Cite
Text
Lhommet et al. "Cerebella: Automatic Generation of Nonverbal Behavior for Virtual Humans." AAAI Conference on Artificial Intelligence, 2015. doi:10.1609/AAAI.V29I1.9778Markdown
[Lhommet et al. "Cerebella: Automatic Generation of Nonverbal Behavior for Virtual Humans." AAAI Conference on Artificial Intelligence, 2015.](https://mlanthology.org/aaai/2015/lhommet2015aaai-cerebella/) doi:10.1609/AAAI.V29I1.9778BibTeX
@inproceedings{lhommet2015aaai-cerebella,
title = {{Cerebella: Automatic Generation of Nonverbal Behavior for Virtual Humans}},
author = {Lhommet, Margot and Xu, Yuyu and Marsella, Stacy},
booktitle = {AAAI Conference on Artificial Intelligence},
year = {2015},
pages = {4303-4304},
doi = {10.1609/AAAI.V29I1.9778},
url = {https://mlanthology.org/aaai/2015/lhommet2015aaai-cerebella/}
}