Counterfactual Regret Minimization in Sequential Security Games
Abstract
Many real world security problems can be modelled as finite zero-sum games with structured sequential strategies and limited interactions between the players. An abstract class of games unifying these models are the normal-form games with sequential strategies (NFGSS). We show that all games from this class can be modelled as well-formed imperfect-recall extensive-form games and consequently can be solved by counterfactual regret minimization. We propose an adaptation of the CFR+ algorithm for NFGSS and compare its performance to the standard methods based on linear programming and incremental game generation. We validate our approach on two security-inspired domains. We show that with a negligible loss in precision, CFR+ can compute a Nash equilibrium with five times less computation than its competitors.
Cite
Text
Lisý et al. "Counterfactual Regret Minimization in Sequential Security Games." AAAI Conference on Artificial Intelligence, 2016. doi:10.1609/AAAI.V30I1.10051Markdown
[Lisý et al. "Counterfactual Regret Minimization in Sequential Security Games." AAAI Conference on Artificial Intelligence, 2016.](https://mlanthology.org/aaai/2016/lisy2016aaai-counterfactual/) doi:10.1609/AAAI.V30I1.10051BibTeX
@inproceedings{lisy2016aaai-counterfactual,
title = {{Counterfactual Regret Minimization in Sequential Security Games}},
author = {Lisý, Viliam and Davis, Trevor and Bowling, Michael H.},
booktitle = {AAAI Conference on Artificial Intelligence},
year = {2016},
pages = {544-550},
doi = {10.1609/AAAI.V30I1.10051},
url = {https://mlanthology.org/aaai/2016/lisy2016aaai-counterfactual/}
}