AniDraw: When Music and Dance Meet Harmoniously

Abstract

In this paper, we present a demo, AniDraw, which can help users practice the coordination between their hands, mouth and eyes by combing the elements of music, painting and dance. Users can sketch a cartoon character through multitouch screens and then hum songs, which will drive the cartoon character to dance to create a lively animation. In technical realization, we apply the mechanism of acoustic driving in which AniDraw extracts time-domain acoustic features to map to the intensity of dances, frequency-domain ones to map to the style of dances, and high-level ones including onesets and tempos to map to start, duration and speed of dances. AniDraw can not only stimulate users’ enthusiasm in artistic creation, but also enhance their esthetic ability on harmony.

Cite

Text

Bu et al. "AniDraw: When Music and Dance Meet Harmoniously." AAAI Conference on Artificial Intelligence, 2017. doi:10.1609/AAAI.V31I1.10533

Markdown

[Bu et al. "AniDraw: When Music and Dance Meet Harmoniously." AAAI Conference on Artificial Intelligence, 2017.](https://mlanthology.org/aaai/2017/bu2017aaai-anidraw/) doi:10.1609/AAAI.V31I1.10533

BibTeX

@inproceedings{bu2017aaai-anidraw,
  title     = {{AniDraw: When Music and Dance Meet Harmoniously}},
  author    = {Bu, Yaohua and Tang, Taoran and Jia, Jia and Ma, Zhiyuan and Wu, Songyao and You, Yuming},
  booktitle = {AAAI Conference on Artificial Intelligence},
  year      = {2017},
  pages     = {5083-5084},
  doi       = {10.1609/AAAI.V31I1.10533},
  url       = {https://mlanthology.org/aaai/2017/bu2017aaai-anidraw/}
}