Behavior Is Everything: Towards Representing Concepts with Sensorimotor Contingencies

Abstract

AI has seen remarkable progress in recent years, due to a switch from hand-designed shallow representations, to learned deep representations. While these methods excel with plentiful training data, they are still far from the human ability to learn concepts from just a few examples by reusing previously learned conceptual knowledge in new contexts. We argue that this gap might come from a fundamental misalignment between human and typical AI representations: while the former are grounded in rich sensorimotor experience, the latter are typically passive and limited to a few modalities such as vision and text. We take a step towards closing this gap by proposing an interactive, behavior-based model that represents concepts using sensorimotor contingencies grounded in an agent's experience. On a novel conceptual learning and benchmark suite, we demonstrate that conceptually meaningful behaviors can be learned, given supervision via training curricula.

Cite

Text

Hay et al. "Behavior Is Everything: Towards Representing Concepts with Sensorimotor Contingencies." AAAI Conference on Artificial Intelligence, 2018. doi:10.1609/AAAI.V32I1.11547

Markdown

[Hay et al. "Behavior Is Everything: Towards Representing Concepts with Sensorimotor Contingencies." AAAI Conference on Artificial Intelligence, 2018.](https://mlanthology.org/aaai/2018/hay2018aaai-behavior/) doi:10.1609/AAAI.V32I1.11547

BibTeX

@inproceedings{hay2018aaai-behavior,
  title     = {{Behavior Is Everything: Towards Representing Concepts with Sensorimotor Contingencies}},
  author    = {Hay, Nicholas and Stark, Michael and Schlegel, Alexander and Wendelken, Carter and Park, Dennis and Purdy, Eric and Silver, Tom and Phoenix, D. Scott and George, Dileep},
  booktitle = {AAAI Conference on Artificial Intelligence},
  year      = {2018},
  pages     = {1861-1870},
  doi       = {10.1609/AAAI.V32I1.11547},
  url       = {https://mlanthology.org/aaai/2018/hay2018aaai-behavior/}
}