Blameworthiness in Security Games
Abstract
Security games are an example of a successful real-world application of game theory. The paper defines blameworthiness of the defender and the attacker in security games using the principle of alternative possibilities and provides a sound and complete logical system for reasoning about blameworthiness in such games. Two of the axioms of this system capture the asymmetry of information in security games.
Cite
Text
Naumov and Tao. "Blameworthiness in Security Games." AAAI Conference on Artificial Intelligence, 2020. doi:10.1609/AAAI.V34I03.5685Markdown
[Naumov and Tao. "Blameworthiness in Security Games." AAAI Conference on Artificial Intelligence, 2020.](https://mlanthology.org/aaai/2020/naumov2020aaai-blameworthiness/) doi:10.1609/AAAI.V34I03.5685BibTeX
@inproceedings{naumov2020aaai-blameworthiness,
title = {{Blameworthiness in Security Games}},
author = {Naumov, Pavel and Tao, Jia},
booktitle = {AAAI Conference on Artificial Intelligence},
year = {2020},
pages = {2934-2941},
doi = {10.1609/AAAI.V34I03.5685},
url = {https://mlanthology.org/aaai/2020/naumov2020aaai-blameworthiness/}
}