Sublinear Classical and Quantum Algorithms for General Matrix Games
Abstract
We investigate sublinear classical and quantum algorithms for matrix games, a fundamental problem in optimization and machine learning, with provable guarantees. Given a matrix, sublinear algorithms for the matrix game were previously known only for two special cases: (1) the maximizing vectors live in the L1-norm unit ball, and (2) the minimizing vectors live in either the L1- or the L2-norm unit ball. We give a sublinear classical algorithm that can interpolate smoothly between these two cases: for any fixed q between 1 and 2, we solve, within some additive error, matrix games where the minimizing vectors are in an Lq-norm unit ball. We also provide a corresponding sublinear quantum algorithm that solves the same task with a quadratic improvement in dimensions of the maximizing and minimizing vectors. Both our classical and quantum algorithms are optimal in the dimension parameters up to poly-logarithmic factors. Finally, we propose sublinear classical and quantum algorithms for the approximate Carathéodory problem and the Lq-margin support vector machines as applications.
Cite
Text
Li et al. "Sublinear Classical and Quantum Algorithms for General Matrix Games." AAAI Conference on Artificial Intelligence, 2021. doi:10.1609/AAAI.V35I10.17028Markdown
[Li et al. "Sublinear Classical and Quantum Algorithms for General Matrix Games." AAAI Conference on Artificial Intelligence, 2021.](https://mlanthology.org/aaai/2021/li2021aaai-sublinear/) doi:10.1609/AAAI.V35I10.17028BibTeX
@inproceedings{li2021aaai-sublinear,
title = {{Sublinear Classical and Quantum Algorithms for General Matrix Games}},
author = {Li, Tongyang and Wang, Chunhao and Chakrabarti, Shouvanik and Wu, Xiaodi},
booktitle = {AAAI Conference on Artificial Intelligence},
year = {2021},
pages = {8465-8473},
doi = {10.1609/AAAI.V35I10.17028},
url = {https://mlanthology.org/aaai/2021/li2021aaai-sublinear/}
}