Cost Minimization for Equilibrium Transition

Abstract

In this paper, we delve into the problem of using monetary incentives to encourage players to shift from an initial Nash equilibrium to a more favorable one within a game. Our main focus revolves around computing the minimum reward required to facilitate this equilibrium transition. The game involves a single row player who possesses m strategies and k column players, each endowed with n strategies. Our findings reveal that determining whether the minimum reward is zero is NP-complete, and computing the minimum reward becomes APX-hard. Nonetheless, we bring some positive news, as this problem can be efficiently handled if either k or n is a fixed constant. Furthermore, we have devised an approximation algorithm with an additive error that runs in polynomial time. Lastly, we explore a specific case wherein the utility functions exhibit single-peaked characteristics, and we successfully demonstrate that the optimal reward can be computed in polynomial time.

Cite

Text

Huang et al. "Cost Minimization for Equilibrium Transition." AAAI Conference on Artificial Intelligence, 2024. doi:10.1609/AAAI.V38I9.28835

Markdown

[Huang et al. "Cost Minimization for Equilibrium Transition." AAAI Conference on Artificial Intelligence, 2024.](https://mlanthology.org/aaai/2024/huang2024aaai-cost/) doi:10.1609/AAAI.V38I9.28835

BibTeX

@inproceedings{huang2024aaai-cost,
  title     = {{Cost Minimization for Equilibrium Transition}},
  author    = {Huang, Haoqiang and Wang, Zihe and Wei, Zhide and Zhang, Jie},
  booktitle = {AAAI Conference on Artificial Intelligence},
  year      = {2024},
  pages     = {9765-9772},
  doi       = {10.1609/AAAI.V38I9.28835},
  url       = {https://mlanthology.org/aaai/2024/huang2024aaai-cost/}
}