Opponent-Model Search in Games with Incomplete Information

Abstract

Games with incomplete information are games that model situations where players do not have common knowledge about the game they play, e.g. card games such as poker or bridge. Opponent models can be of crucial importance for decision-making in such games. We propose algorithms for computing optimal and/or robust strategies in games with incomplete information, given various types of knowledge about opponent models. As an application, we describe a framework for reasoning about an opponent's reasoning in such games, where opponent models arise naturally.

Cite

Text

Li et al. "Opponent-Model Search in Games with Incomplete Information." AAAI Conference on Artificial Intelligence, 2024. doi:10.1609/AAAI.V38I9.28844

Markdown

[Li et al. "Opponent-Model Search in Games with Incomplete Information." AAAI Conference on Artificial Intelligence, 2024.](https://mlanthology.org/aaai/2024/li2024aaai-opponent/) doi:10.1609/AAAI.V38I9.28844

BibTeX

@inproceedings{li2024aaai-opponent,
  title     = {{Opponent-Model Search in Games with Incomplete Information}},
  author    = {Li, Junkang and Zanuttini, Bruno and Ventos, Véronique},
  booktitle = {AAAI Conference on Artificial Intelligence},
  year      = {2024},
  pages     = {9840-9847},
  doi       = {10.1609/AAAI.V38I9.28844},
  url       = {https://mlanthology.org/aaai/2024/li2024aaai-opponent/}
}