Data Biased Robust Counter Strategies

Abstract

The problem of exploiting information about the environment while still being robust to inaccurate or incomplete information arises in many domains. Competitive imperfect information games where the goal is to maximally exploit an unknown opponent’s weaknesses are an example of this problem. Agents for these games must balance two objectives. First, they should aim to exploit data from past interactions with the opponent, seeking a best-response counter strategy. Second, they should aim to minimize losses since the limited data may be misleading or the opponent’s strategy may have changed, suggesting an opponent-agnostic Nash equilibrium strategy. In this paper, we show how to partially satisfy both of these objectives at the same time, producing strategies with favorable tradeoffs between the ability to exploit an opponent and the capacity to be exploited. Like a recently published technique, our approach involves solving a modified game; however the result is more generally applicable and even performs well in situations with very limited data. We evaluate our technique in the game of two-player, Limit Texas Hold’em.

Cite

Text

Johanson and Bowling. "Data Biased Robust Counter Strategies." Proceedings of the Twelfth International Conference on Artificial Intelligence and Statistics, 2009.

Markdown

[Johanson and Bowling. "Data Biased Robust Counter Strategies." Proceedings of the Twelfth International Conference on Artificial Intelligence and Statistics, 2009.](https://mlanthology.org/aistats/2009/johanson2009aistats-data/)

BibTeX

@inproceedings{johanson2009aistats-data,
  title     = {{Data Biased Robust Counter Strategies}},
  author    = {Johanson, Michael and Bowling, Michael},
  booktitle = {Proceedings of the Twelfth International Conference on Artificial Intelligence and Statistics},
  year      = {2009},
  pages     = {264-271},
  volume    = {5},
  url       = {https://mlanthology.org/aistats/2009/johanson2009aistats-data/}
}