Near-Optimal Policy Optimization for Correlated Equilibrium in General-Sum Markov Games

Abstract

We study policy optimization algorithms for computing correlated equilibria in multi-player general-sum Markov Games. Previous results achieve $\tilde{O}(T^{-1/2})$ convergence rate to a correlated equilibrium and an accelerated $\tilde{O}(T^{-3/4})$ convergence rate to the weaker notion of coarse correlated equilibrium. In this paper, we improve both results significantly by providing an uncoupled policy optimization algorithm that attains a near-optimal $\tilde{O}(T^{-1})$ convergence rate for computing a correlated equilibrium. Our algorithm is constructed by combining two main elements (i) smooth value updates and (ii) the \emph{optimistic-follow-the-regularized-leader} algorithm with the log barrier regularizer.

Cite

Text

Cai et al. "Near-Optimal Policy Optimization for Correlated Equilibrium in General-Sum Markov Games." Artificial Intelligence and Statistics, 2024.

Markdown

[Cai et al. "Near-Optimal Policy Optimization for Correlated Equilibrium in General-Sum Markov Games." Artificial Intelligence and Statistics, 2024.](https://mlanthology.org/aistats/2024/cai2024aistats-nearoptimal/)

BibTeX

@inproceedings{cai2024aistats-nearoptimal,
  title     = {{Near-Optimal Policy Optimization for Correlated Equilibrium in General-Sum Markov Games}},
  author    = {Cai, Yang and Luo, Haipeng and Wei, Chen-Yu and Zheng, Weiqiang},
  booktitle = {Artificial Intelligence and Statistics},
  year      = {2024},
  pages     = {3889-3897},
  volume    = {238},
  url       = {https://mlanthology.org/aistats/2024/cai2024aistats-nearoptimal/}
}