Boige, Raphael

5 publications

NeurIPS 2025 AlphaBeta Is Not as Good as You Think: A Simple Class of Synthetic Games for a Better Analysis of Deterministic Game-Solving Algorithms Raphael Boige, Amine Boumaza, Bruno Scherrer
ICLR 2024 Jumanji: A Diverse Suite of Scalable Reinforcement Learning Environments in JAX Clément Bonnet, Daniel Luo, Donal John Byrne, Shikha Surana, Sasha Abramowitz, Paul Duckworth, Vincent Coyette, Laurence Illing Midgley, Elshadai Tegegn, Tristan Kalloniatis, Omayma Mahjoub, Matthew Macfarlane, Andries Petrus Smit, Nathan Grinsztajn, Raphael Boige, Cemlyn Neil Waters, Mohamed Ali Ali Mimouni, Ulrich Armel Mbou Sob, Ruan John de Kock, Siddarth Singh, Daniel Furelos-Blanco, Victor Le, Arnu Pretorius, Alexandre Laterre
MLOSS 2024 QDax: A Library for Quality-Diversity and Population-Based Algorithms with Hardware Acceleration Felix Chalumeau, Bryan Lim, Raphaël Boige, Maxime Allard, Luca Grillotti, Manon Flageat, Valentin Macé, Guillaume Richard, Arthur Flajolet, Thomas Pierrot, Antoine Cully
ICLR 2023 Neuroevolution Is a Competitive Alternative to Reinforcement Learning for Skill Discovery Felix Chalumeau, Raphael Boige, Bryan Lim, Valentin Macé, Maxime Allard, Arthur Flajolet, Antoine Cully, Thomas Pierrot
NeurIPSW 2023 PASTA: Pretrained Action-State Transformer Agents Raphael Boige, Yannis Flet-Berliac, Arthur Flajolet, Guillaume Richard, Thomas Pierrot