Liu, Yebin
71 publications
ICCV
2025
A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions
CVPR
2025
GBC-Splat: Generalizable Gaussian-Based Clothed Human Digitalization Under Sparse RGB Cameras
CVPR
2025
ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping
NeurIPS
2025
SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-Object Interaction Scenarios
CVPR
2024
Animatable Gaussians: Learning Pose-Dependent Gaussian Maps for High-Fidelity Human Avatar Modeling
CVPR
2024
HumanNorm: Learning Normal Diffusion Model for High-Quality and Realistic 3D Human Generation
AAAI
2024
Learning Explicit Contact for Implicit Reconstruction of Hand-Held Objects from Monocular Images
CVPR
2023
CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decomposition
ICCV
2023
Narrator: Towards Natural Control of Human-Scene Interaction Generation via Relationship Reasoning
CVPR
2023
Tensor4D: Efficient Neural 4D Decomposition for High-Fidelity Dynamic Reconstruction and Rendering
ECCV
2022
DiffuStereo: High Quality Human Reconstruction via Diffusion-Based Stereo Using Sparse Cameras
CVPR
2022
FaceVerse: A Fine-Grained and Detail-Controllable 3D Face Morphable Model from a Hybrid Dataset
ICCV
2021
LocalTrans: A Multiscale Local Transformer Network for Cross-Resolution Homography Estimation
ECCV
2018
CrossNet: An End-to-End Reference-Based Super Resolution Network Using Cross-Scale Warping