Mott, Bradford W.

9 publications

AAAI 2025 Shaping AI Interest in Rural Middle Schools with Unplugged Learning: Gender Differences and Teacher Insights Hansol Lim, Danielle Boulden, Jessica Vandenberg, Veronica Cateté, Wookhee Min, Bradford W. Mott
AAAI 2024 Supporting Upper Elementary Students in Learning AI Concepts with Story-Driven Game-Based Learning Anisha Gupta, Seung Y. Lee, Bradford W. Mott, Srijita Chakraburty, Krista D. Glazewski, Anne T. Ottenbreit-Leftwich, J. Adam Scribner, Cindy E. Hmelo-Silver, James C. Lester
AAAI 2024 Unplugged K-12 AI Learning: Exploring Representation and Reasoning with a Facial Recognition Game Hansol Lim, Wookhee Min, Jessica Vandenberg, Veronica Cateté, Bradford W. Mott
AAAI 2021 AI-Infused Collaborative Inquiry in Upper Elementary School: A Game-Based Learning Approach Seung Y. Lee, Bradford W. Mott, Anne T. Ottenbreit-Leftwich, J. Adam Scribner, Sandra Taylor, Kyungjin Park, Jonathan P. Rowe, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester
IJCAI 2018 High-Fidelity Simulated Players for Interactive Narrative Planning Pengcheng Wang, Jonathan P. Rowe, Wookhee Min, Bradford W. Mott, James C. Lester
IJCAI 2017 Interactive Narrative Personalization with Deep Reinforcement Learning Pengcheng Wang, Jonathan P. Rowe, Wookhee Min, Bradford W. Mott, James C. Lester
IJCAI 2016 Player Goal Recognition in Open-World Digital Games with Long Short-Term Memory Networks Wookhee Min, Bradford W. Mott, Jonathan P. Rowe, Barry Liu, James C. Lester
AAAI 2012 Goal Recognition with Markov Logic Networks for Player-Adaptive Games Eunyoung Ha, Jonathan P. Rowe, Bradford W. Mott, James C. Lester
AAAI 2006 Probabilistic Goal Recognition in Interactive Narrative Environments Bradford W. Mott, Sunyoung Lee, James C. Lester