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Riedl, Mark O.
12 publications
AAAI
2021
Automated Storytelling via Causal, Commonsense Plot Ordering
Prithviraj Ammanabrolu
,
Wesley Cheung
,
William Broniec
,
Mark O. Riedl
AAAI
2020
Story Realization: Expanding Plot Events into Sentences
Prithviraj Ammanabrolu
,
Ethan Tien
,
Wesley Cheung
,
Zhaochen Luo
,
William Ma
,
Lara J. Martin
,
Mark O. Riedl
IJCAI
2019
Controllable Neural Story Plot Generation via Reward Shaping
Pradyumna Tambwekar
,
Murtaza Dhuliawala
,
Lara J. Martin
,
Animesh Mehta
,
Brent Harrison
,
Mark O. Riedl
AAAI
2018
Event Representations for Automated Story Generation with Deep Neural Nets
Lara J. Martin
,
Prithviraj Ammanabrolu
,
Xinyu Wang
,
William Hancock
,
Shruti Singh
,
Brent Harrison
,
Mark O. Riedl
IJCAI
2017
Game Engine Learning from Video
Matthew Guzdial
,
Boyang Li
,
Mark O. Riedl
AAAI
2015
Scheherazade: Crowd-Powered Interactive Narrative Generation
Boyang Li
,
Mark O. Riedl
AAAI
2014
Automatic Game Design via Mechanic Generation
Alexander Zook
,
Mark O. Riedl
AAAI
2014
Dramatis: A Computational Model of Suspense
Brian O'Neill
,
Mark O. Riedl
AAAI
2013
Story Generation with Crowdsourced Plot Graphs
Boyang Li
,
Stephen Lee-Urban
,
George Johnston
,
Mark O. Riedl
AAAI
2012
Interactive Narrative: A Novel Application of Artificial Intelligence for Computer Games
Mark O. Riedl
,
Vadim Bulitko
JAIR
2010
Narrative Planning: Balancing Plot and Character
Mark O. Riedl
,
Robert Michael Young
IJCAI
2005
Open-World Planning for Story Generation
Mark O. Riedl
,
Robert Michael Young