The Weak Aggregating Algorithm and Weak Mixability
Abstract
This paper resolves the problem of predicting as well as the best expert up to an additive term o ( n ), where n is the length of a sequence of letters from a finite alphabet. For the bounded games the paper introduces the Weak Aggregating Algorithm that allows us to obtain additive terms of the form $C{\sqrt n}$ . A modification of the Weak Aggregating Algorithm that covers unbounded games is also described.
Cite
Text
Kalnishkan and Vyugin. "The Weak Aggregating Algorithm and Weak Mixability." Annual Conference on Computational Learning Theory, 2005. doi:10.1007/11503415_13Markdown
[Kalnishkan and Vyugin. "The Weak Aggregating Algorithm and Weak Mixability." Annual Conference on Computational Learning Theory, 2005.](https://mlanthology.org/colt/2005/kalnishkan2005colt-weak/) doi:10.1007/11503415_13BibTeX
@inproceedings{kalnishkan2005colt-weak,
title = {{The Weak Aggregating Algorithm and Weak Mixability}},
author = {Kalnishkan, Yuri and Vyugin, Michael V.},
booktitle = {Annual Conference on Computational Learning Theory},
year = {2005},
pages = {188-203},
doi = {10.1007/11503415_13},
url = {https://mlanthology.org/colt/2005/kalnishkan2005colt-weak/}
}