BusyBot: Learning to Interact, Reason, and Plan in a BusyBoard Environment
Abstract
We introduce BusyBoard, a toy-inspired robot learning environment that leverages a diverse set of articulated objects and inter-object functional relations to provide rich visual feedback for robot interactions. Based on this environment, we introduce a learning framework, BusyBot, which allows an agent to jointly acquire three fundamental capabilities (interaction, reasoning, and planning) in an integrated and self-supervised manner. With the rich sensory feedback provided by BusyBoard, BusyBot first learns a policy to efficiently interact with the environment; then with data collected using the policy, BusyBot reasons the inter-object functional relations through a causal discovery network; and finally by combining the learned interaction policy and relation reasoning skill, the agent is able to perform goal-conditioned manipulation tasks. We evaluate BusyBot in both simulated and real-world environments, and validate its generalizability to unseen objects and relations.
Cite
Text
Liu et al. "BusyBot: Learning to Interact, Reason, and Plan in a BusyBoard Environment." Conference on Robot Learning, 2022.Markdown
[Liu et al. "BusyBot: Learning to Interact, Reason, and Plan in a BusyBoard Environment." Conference on Robot Learning, 2022.](https://mlanthology.org/corl/2022/liu2022corl-busybot/)BibTeX
@inproceedings{liu2022corl-busybot,
title = {{BusyBot: Learning to Interact, Reason, and Plan in a BusyBoard Environment}},
author = {Liu, Zeyi and Xu, Zhenjia and Song, Shuran},
booktitle = {Conference on Robot Learning},
year = {2022},
pages = {505-515},
volume = {205},
url = {https://mlanthology.org/corl/2022/liu2022corl-busybot/}
}