Multiresolution Shape from Shading

Abstract

A method to reduce image resolution that simulates the reduction of shape resolution is presented. Such resolution reduction is critical for shape-from-shading algorithms. This method of resolution reduction is used in accelerating the shape from shading by using small multiresolution pyramids. A Lambertian reflectance model is used, but a similar approach can be developed for other reflectance models. The goal is to show that the resolution reduction based only on image intensities is inferior to resolution reduction using knowledge on the surface reflectance.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">&gt;</ETX>

Cite

Text

Ron and Peleg. "Multiresolution Shape from Shading." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1989. doi:10.1109/CVPR.1989.37871

Markdown

[Ron and Peleg. "Multiresolution Shape from Shading." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1989.](https://mlanthology.org/cvpr/1989/ron1989cvpr-multiresolution/) doi:10.1109/CVPR.1989.37871

BibTeX

@inproceedings{ron1989cvpr-multiresolution,
  title     = {{Multiresolution Shape from Shading}},
  author    = {Ron, Gad and Peleg, Shmuel},
  booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition},
  year      = {1989},
  pages     = {350-355},
  doi       = {10.1109/CVPR.1989.37871},
  url       = {https://mlanthology.org/cvpr/1989/ron1989cvpr-multiresolution/}
}