3D from an Image Sequence-Occlusions and Perspective
Abstract
The authors propose an active solution of optimally recovering 3D scene depth from a sequence of pictures. The choice of the difference between camera locations for the different pictures in the sequence is described. The tradeoff between short and long distances between successive locations of the camera is shown in terms of occlusions perspective transformation, and exact triangulation.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
Cite
Text
Shmuel and Werman. "3D from an Image Sequence-Occlusions and Perspective." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1991. doi:10.1109/CVPR.1991.139794Markdown
[Shmuel and Werman. "3D from an Image Sequence-Occlusions and Perspective." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1991.](https://mlanthology.org/cvpr/1991/shmuel1991cvpr-d/) doi:10.1109/CVPR.1991.139794BibTeX
@inproceedings{shmuel1991cvpr-d,
title = {{3D from an Image Sequence-Occlusions and Perspective}},
author = {Shmuel, Amir and Werman, Michael},
booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition},
year = {1991},
pages = {712-713},
doi = {10.1109/CVPR.1991.139794},
url = {https://mlanthology.org/cvpr/1991/shmuel1991cvpr-d/}
}