3D from an Image Sequence-Occlusions and Perspective

Abstract

The authors propose an active solution of optimally recovering 3D scene depth from a sequence of pictures. The choice of the difference between camera locations for the different pictures in the sequence is described. The tradeoff between short and long distances between successive locations of the camera is shown in terms of occlusions perspective transformation, and exact triangulation.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">&gt;</ETX>

Cite

Text

Shmuel and Werman. "3D from an Image Sequence-Occlusions and Perspective." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1991. doi:10.1109/CVPR.1991.139794

Markdown

[Shmuel and Werman. "3D from an Image Sequence-Occlusions and Perspective." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1991.](https://mlanthology.org/cvpr/1991/shmuel1991cvpr-d/) doi:10.1109/CVPR.1991.139794

BibTeX

@inproceedings{shmuel1991cvpr-d,
  title     = {{3D from an Image Sequence-Occlusions and Perspective}},
  author    = {Shmuel, Amir and Werman, Michael},
  booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition},
  year      = {1991},
  pages     = {712-713},
  doi       = {10.1109/CVPR.1991.139794},
  url       = {https://mlanthology.org/cvpr/1991/shmuel1991cvpr-d/}
}