Fractal Surface Reconstruction for Modeling Natural Terrain
Abstract
A surface reconstruction method is developed, based on fractal geometry, for modeling natural terrain. The method estimates dense surfaces from sparse data located in any configuration while preserving roughness. A redefinition of the temperature parameter in the stochastic regularization method is presented. It plays a critical role in controlling roughness as a function of the fractal dimension. The fractalness of surfaces reconstructed with the temperature parameter is evaluated qualitatively by applying a technique for fractal dimension estimation. As a result, it is possible to reconstruct rugged natural surfaces which preserve the original roughness from sparse data sensed by, for example, scanning laser rangefinders.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
Cite
Text
Arakawa and Krotkov. "Fractal Surface Reconstruction for Modeling Natural Terrain." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1993. doi:10.1109/CVPR.1993.340963Markdown
[Arakawa and Krotkov. "Fractal Surface Reconstruction for Modeling Natural Terrain." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1993.](https://mlanthology.org/cvpr/1993/arakawa1993cvpr-fractal/) doi:10.1109/CVPR.1993.340963BibTeX
@inproceedings{arakawa1993cvpr-fractal,
title = {{Fractal Surface Reconstruction for Modeling Natural Terrain}},
author = {Arakawa, Kenichi and Krotkov, Eric},
booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition},
year = {1993},
pages = {314-320},
doi = {10.1109/CVPR.1993.340963},
url = {https://mlanthology.org/cvpr/1993/arakawa1993cvpr-fractal/}
}