A Surface Matching Algorithm for Two Perspective Views
Abstract
Correspondence between pixels in two perspective views can be obtained from correspondence between surface patches. Establishing surface correspondence is formulated as a global minimization problem.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
Cite
Text
Schweitzer. "A Surface Matching Algorithm for Two Perspective Views." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1993. doi:10.1109/CVPR.1993.341152Markdown
[Schweitzer. "A Surface Matching Algorithm for Two Perspective Views." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1993.](https://mlanthology.org/cvpr/1993/schweitzer1993cvpr-surface/) doi:10.1109/CVPR.1993.341152BibTeX
@inproceedings{schweitzer1993cvpr-surface,
title = {{A Surface Matching Algorithm for Two Perspective Views}},
author = {Schweitzer, Haim},
booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition},
year = {1993},
pages = {742-743},
doi = {10.1109/CVPR.1993.341152},
url = {https://mlanthology.org/cvpr/1993/schweitzer1993cvpr-surface/}
}