A Surface Matching Algorithm for Two Perspective Views

Abstract

Correspondence between pixels in two perspective views can be obtained from correspondence between surface patches. Establishing surface correspondence is formulated as a global minimization problem.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">&gt;</ETX>

Cite

Text

Schweitzer. "A Surface Matching Algorithm for Two Perspective Views." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1993. doi:10.1109/CVPR.1993.341152

Markdown

[Schweitzer. "A Surface Matching Algorithm for Two Perspective Views." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1993.](https://mlanthology.org/cvpr/1993/schweitzer1993cvpr-surface/) doi:10.1109/CVPR.1993.341152

BibTeX

@inproceedings{schweitzer1993cvpr-surface,
  title     = {{A Surface Matching Algorithm for Two Perspective Views}},
  author    = {Schweitzer, Haim},
  booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition},
  year      = {1993},
  pages     = {742-743},
  doi       = {10.1109/CVPR.1993.341152},
  url       = {https://mlanthology.org/cvpr/1993/schweitzer1993cvpr-surface/}
}