Creating Image-Based VR Using a Self-Calibrating Fisheye Lens

Abstract

Image-based virtual reality is emerging as a major alternative to the more traditional 3D-based VR. The main advantages of the image-based VR are its photoquality realism and 3D illusion without any 3D information. Unfortunately, creating content for image-based VR is usually a very tedious process. This paper proposes to use a non-perspective fisheye lens to capture the spherical panorama with very few images. Unlike most of camera calibration in computer vision, self-calibration of the fisheye lens poses new questions regarding the parameterization of the distortion and wrap-around effects. Because of its unique projection model and large field of view (near 180 degrees), most of the ambiguity problems in self-calibrating a traditional lens can be solved trivially. We demonstrate that with four fisheye lens images, we can seamlessly register them to create the spherical panorama, while self-calibrating its distortion and field of view.

Cite

Text

Xiong and Turkowski. "Creating Image-Based VR Using a Self-Calibrating Fisheye Lens." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1997. doi:10.1109/CVPR.1997.609326

Markdown

[Xiong and Turkowski. "Creating Image-Based VR Using a Self-Calibrating Fisheye Lens." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1997.](https://mlanthology.org/cvpr/1997/xiong1997cvpr-creating/) doi:10.1109/CVPR.1997.609326

BibTeX

@inproceedings{xiong1997cvpr-creating,
  title     = {{Creating Image-Based VR Using a Self-Calibrating Fisheye Lens}},
  author    = {Xiong, Yalin and Turkowski, Kenneth},
  booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition},
  year      = {1997},
  pages     = {237-243},
  doi       = {10.1109/CVPR.1997.609326},
  url       = {https://mlanthology.org/cvpr/1997/xiong1997cvpr-creating/}
}