Creating Image-Based VR Using a Self-Calibrating Fisheye Lens
Abstract
Image-based virtual reality is emerging as a major alternative to the more traditional 3D-based VR. The main advantages of the image-based VR are its photoquality realism and 3D illusion without any 3D information. Unfortunately, creating content for image-based VR is usually a very tedious process. This paper proposes to use a non-perspective fisheye lens to capture the spherical panorama with very few images. Unlike most of camera calibration in computer vision, self-calibration of the fisheye lens poses new questions regarding the parameterization of the distortion and wrap-around effects. Because of its unique projection model and large field of view (near 180 degrees), most of the ambiguity problems in self-calibrating a traditional lens can be solved trivially. We demonstrate that with four fisheye lens images, we can seamlessly register them to create the spherical panorama, while self-calibrating its distortion and field of view.
Cite
Text
Xiong and Turkowski. "Creating Image-Based VR Using a Self-Calibrating Fisheye Lens." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1997. doi:10.1109/CVPR.1997.609326Markdown
[Xiong and Turkowski. "Creating Image-Based VR Using a Self-Calibrating Fisheye Lens." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1997.](https://mlanthology.org/cvpr/1997/xiong1997cvpr-creating/) doi:10.1109/CVPR.1997.609326BibTeX
@inproceedings{xiong1997cvpr-creating,
title = {{Creating Image-Based VR Using a Self-Calibrating Fisheye Lens}},
author = {Xiong, Yalin and Turkowski, Kenneth},
booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition},
year = {1997},
pages = {237-243},
doi = {10.1109/CVPR.1997.609326},
url = {https://mlanthology.org/cvpr/1997/xiong1997cvpr-creating/}
}