Remote Reality Demonstration

Abstract

Remote Reality is an approach to providing an immersive environment via omni-directional imaging. The system can use a live video-feed from a remote location or can use recorded data and be remote in both space and time. While less interactive than traditional VR, remote reality has an important advantage: there is little to no need for model building. In addition, the objects, the textures and the motions are not just realistic, they are remote views of reality.

Cite

Text

Boult. "Remote Reality Demonstration." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1998. doi:10.1109/CVPR.1998.698724

Markdown

[Boult. "Remote Reality Demonstration." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1998.](https://mlanthology.org/cvpr/1998/boult1998cvpr-remote/) doi:10.1109/CVPR.1998.698724

BibTeX

@inproceedings{boult1998cvpr-remote,
  title     = {{Remote Reality Demonstration}},
  author    = {Boult, Terrance E.},
  booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition},
  year      = {1998},
  pages     = {966},
  doi       = {10.1109/CVPR.1998.698724},
  url       = {https://mlanthology.org/cvpr/1998/boult1998cvpr-remote/}
}