Efficient Techniques for Wide-Angle Stereo Vision Using Surface Projection Models
Abstract
Wide-Angle lenses are not often used for 3D reconstruction tasks, in spite of the potential advantages offered by their increased field-of-view, because (1) existing algorithms for high-distortion lens compensation perform poorly at image extremities and (2) procedures for the reconstruction of recti-linear images place a large burden on system resources. In this paper, a projection model based on quadric surfaces is presented which accurately characterizes the effect of wide-angle lenses across the entire image and allows for the use of novel feature matching strategies that do not require nonlinear distortion compensation.
Cite
Text
Smith et al. "Efficient Techniques for Wide-Angle Stereo Vision Using Surface Projection Models." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1999. doi:10.1109/CVPR.1999.786926Markdown
[Smith et al. "Efficient Techniques for Wide-Angle Stereo Vision Using Surface Projection Models." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 1999.](https://mlanthology.org/cvpr/1999/smith1999cvpr-efficient/) doi:10.1109/CVPR.1999.786926BibTeX
@inproceedings{smith1999cvpr-efficient,
title = {{Efficient Techniques for Wide-Angle Stereo Vision Using Surface Projection Models}},
author = {Smith, Philip W. and Johnson, Keith B. and Abidi, Mongi A.},
booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition},
year = {1999},
pages = {1113-1118},
doi = {10.1109/CVPR.1999.786926},
url = {https://mlanthology.org/cvpr/1999/smith1999cvpr-efficient/}
}