High-Resolution, Real-Time 3D Shape Acquisition
Abstract
In this paper we describe a high-resolution, real-time 3D shape acquisition system based on structured light techniques. This system uses a color pattern whose RGB channels are coded with either sinusoidal or trapezoidal fringe patterns. When projected by a modified DLP projector (color filters removed), this color pattern results in three grayscale patterns projected sequentially at a frequency of 240 Hz. A high-speed B/W CCD camera synchronized with the projector captures the three images, from which the 3D shape of the object is reconstructed. A color CCD camera is also used to capture images for texture mapping. The maximum 3D shape acquisition speed is 120 Hz (532 × 500 pixels), which is high enough for capturing the 3D shapes of moving objects. Two coding methods, sinusoidal phase-shifting method and trapezoidal phase-shifting method, were tested and results with good accuracy were obtained. The trapezoidal phase-shifting algorithm also makes real-time 3D reconstruction possible.
Cite
Text
Zhang and Huang. "High-Resolution, Real-Time 3D Shape Acquisition." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2004. doi:10.1109/CVPR.2004.360Markdown
[Zhang and Huang. "High-Resolution, Real-Time 3D Shape Acquisition." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2004.](https://mlanthology.org/cvpr/2004/zhang2004cvpr-high/) doi:10.1109/CVPR.2004.360BibTeX
@inproceedings{zhang2004cvpr-high,
title = {{High-Resolution, Real-Time 3D Shape Acquisition}},
author = {Zhang, Song and Huang, Peisen},
booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition},
year = {2004},
pages = {28},
doi = {10.1109/CVPR.2004.360},
url = {https://mlanthology.org/cvpr/2004/zhang2004cvpr-high/}
}