Camera Matchmoving in Unprepared, Unknown Environments

Abstract

Camera matchmoving is an application involving synthesis of real scenes and artificial objects, in which the goal is to insert computer-generated graphical 3D objects into live-action footage depicting unmodeled, arbitrary scenes. This work addresses the problem of tracking the 3D motion of a camera in space, using only the images it acquires while moving freely in unmodeled, arbitrary environments. A novel feature-based method for camera tracking has been developed, intended to facilitate tracking in online, time-critical applications such as video see-through augmented reality and vision-based control. In contrast to several existing techniques, which are designed to operate in a batch, offline mode, assuming that the whole video sequence to be tracked is available before tracking commences, our method operates on images incrementally, as they are being acquired.

Cite

Text

Lourakis and Argyros. "Camera Matchmoving in Unprepared, Unknown Environments." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2005. doi:10.1109/CVPR.2005.96

Markdown

[Lourakis and Argyros. "Camera Matchmoving in Unprepared, Unknown Environments." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2005.](https://mlanthology.org/cvpr/2005/lourakis2005cvpr-camera/) doi:10.1109/CVPR.2005.96

BibTeX

@inproceedings{lourakis2005cvpr-camera,
  title     = {{Camera Matchmoving in Unprepared, Unknown Environments}},
  author    = {Lourakis, Manolis I. A. and Argyros, Antonis A.},
  booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition},
  year      = {2005},
  pages     = {1190},
  doi       = {10.1109/CVPR.2005.96},
  url       = {https://mlanthology.org/cvpr/2005/lourakis2005cvpr-camera/}
}