Visibility Constrained Surface Evolution

Abstract

The problem of feature-based surface reconstruction is con-sidered in this paper. Our main contribution is the ability to handle visibility constraints, obtained from the projections of points, curves and silhouettes, in the surface fitting pro-cess. While traditional methods often ignore such informa-tion, we show that visibility constraints not only give better initial surface estimates and faster convergence, but also provide an important cue for determining surface topology. The problem is cast as a variational problem with con-straints within the level set framework. It is shown how to evolve the surface without violating the visibility constraints using methods from variational calculus. Applications of the theory are detailed for a number of important cases of geometric primitives: points, curves and visual hulls. Several experiments on real image sequences are given to demonstrate the performance of the approach. 1.

Cite

Text

Solem et al. "Visibility Constrained Surface Evolution." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2005. doi:10.1109/CVPR.2005.370

Markdown

[Solem et al. "Visibility Constrained Surface Evolution." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2005.](https://mlanthology.org/cvpr/2005/solem2005cvpr-visibility/) doi:10.1109/CVPR.2005.370

BibTeX

@inproceedings{solem2005cvpr-visibility,
  title     = {{Visibility Constrained Surface Evolution}},
  author    = {Solem, Jan Erik and Kahl, Fredrik and Heyden, Anders},
  booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition},
  year      = {2005},
  pages     = {892-899},
  doi       = {10.1109/CVPR.2005.370},
  url       = {https://mlanthology.org/cvpr/2005/solem2005cvpr-visibility/}
}