Dynamic 3D Scene Analysis from a Moving Vehicle

Abstract

In this paper, we present a system that integrates fully automatic scene geometry estimation, 2D object detection, 3D localization, trajectory estimation, and tracking for dynamic scene interpretation from a moving vehicle. Our sole input are two video streams from a calibrated stereo rig on top of a car. From these streams, we estimate structure-from-motion (SfM) and scene geometry in real-time. In parallel, we perform multi-view/multi-category object recognition to detect cars and pedestrians in both camera images. Using the SfM self-localization, 2D object detections are converted to 3D observations, which are accumulated in a world coordinate frame. A subsequent tracking module analyzes the resulting 3D observations to find physically plausible spacetime trajectories. Finally, a global optimization criterion takes object-object interactions into account to arrive at accurate 3D localization and trajectory estimates for both cars and pedestrians. We demonstrate the performance of our integrated system on challenging real-world data showing car passages through crowded city areas.

Cite

Text

Leibe et al. "Dynamic 3D Scene Analysis from a Moving Vehicle." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2007. doi:10.1109/CVPR.2007.383146

Markdown

[Leibe et al. "Dynamic 3D Scene Analysis from a Moving Vehicle." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2007.](https://mlanthology.org/cvpr/2007/leibe2007cvpr-dynamic/) doi:10.1109/CVPR.2007.383146

BibTeX

@inproceedings{leibe2007cvpr-dynamic,
  title     = {{Dynamic 3D Scene Analysis from a Moving Vehicle}},
  author    = {Leibe, Bastian and Cornelis, Nico and Cornelis, Kurt and Van Gool, Luc},
  booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition},
  year      = {2007},
  doi       = {10.1109/CVPR.2007.383146},
  url       = {https://mlanthology.org/cvpr/2007/leibe2007cvpr-dynamic/}
}