Automatic Texture Mapping on Real 3D Model

Abstract

We propose a full automatic technique to project virtual texture on a real textureless 3D object. Our system is composed of cameras and projector and are used to determine the pose of the object in the real world with the projector as reference and then estimate the image seen by the projector if it would be a camera.

Cite

Text

Molinier et al. "Automatic Texture Mapping on Real 3D Model." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2007. doi:10.1109/CVPR.2007.383482

Markdown

[Molinier et al. "Automatic Texture Mapping on Real 3D Model." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2007.](https://mlanthology.org/cvpr/2007/molinier2007cvpr-automatic/) doi:10.1109/CVPR.2007.383482

BibTeX

@inproceedings{molinier2007cvpr-automatic,
  title     = {{Automatic Texture Mapping on Real 3D Model}},
  author    = {Molinier, Thierry and Fofi, David and Gorria, Patrick and Salvi, Joaquim},
  booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition},
  year      = {2007},
  doi       = {10.1109/CVPR.2007.383482},
  url       = {https://mlanthology.org/cvpr/2007/molinier2007cvpr-automatic/}
}