Toward Automatic 3D Modeling of Scenes Using a Generic Camera Model

Abstract

The automatic reconstruction of 3D models from image sequences is still a very active field of research. All existing methods are designed for a given camera model, and a new (and ambitious) challenge is 3D modeling with a method which is exploitable for any kind of camera. A similar approach was recently suggested for structure-from-motion thanks to the use of generic camera models. In this paper, we first introduce geometric tools designed for 3D scene modeling with a generic camera model. Then, these tools are used to solve many issues: matching errors, wide range of point depths, depth discontinuities, and view-point selection for reconstruction. Experiments are provided for perspective and catadioptric cameras.

Cite

Text

Lhuillier. "Toward Automatic 3D Modeling of Scenes Using a Generic Camera Model." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2008. doi:10.1109/CVPR.2008.4587777

Markdown

[Lhuillier. "Toward Automatic 3D Modeling of Scenes Using a Generic Camera Model." IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2008.](https://mlanthology.org/cvpr/2008/lhuillier2008cvpr-automatic/) doi:10.1109/CVPR.2008.4587777

BibTeX

@inproceedings{lhuillier2008cvpr-automatic,
  title     = {{Toward Automatic 3D Modeling of Scenes Using a Generic Camera Model}},
  author    = {Lhuillier, Maxime},
  booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition},
  year      = {2008},
  doi       = {10.1109/CVPR.2008.4587777},
  url       = {https://mlanthology.org/cvpr/2008/lhuillier2008cvpr-automatic/}
}