The Episolar Constraint: Monocular Shape from Shadow Correspondence

Abstract

Shadows encode a powerful geometric cue: if one pixel casts a shadow onto another, then the two pixels are colinear with the lighting direction. Given many images over many lighting directions, this constraint can be leveraged to recover the depth of a scene from a single viewpoint. For outdoor scenes with solar illumination, we term this the episolar constraint, which provides a convex optimization to solve for the sparse depth of a scene from shadow correspondences, a method to reduce the search space when finding shadow correspondences, and a method to geometrically calibrate a camera using shadow constraints. Our method constructs a dense network of nonlocal constraints which complements recent work on outdoor photometric stereo and cloud based cues for 3D. We demonstrate results across a variety of time-lapse sequences from webcams "in the wild."

Cite

Text

Abrams et al. "The Episolar Constraint: Monocular Shape from Shadow Correspondence." Conference on Computer Vision and Pattern Recognition, 2013. doi:10.1109/CVPR.2013.185

Markdown

[Abrams et al. "The Episolar Constraint: Monocular Shape from Shadow Correspondence." Conference on Computer Vision and Pattern Recognition, 2013.](https://mlanthology.org/cvpr/2013/abrams2013cvpr-episolar/) doi:10.1109/CVPR.2013.185

BibTeX

@inproceedings{abrams2013cvpr-episolar,
  title     = {{The Episolar Constraint: Monocular Shape from Shadow Correspondence}},
  author    = {Abrams, Austin and Miskell, Kylia and Pless, Robert},
  booktitle = {Conference on Computer Vision and Pattern Recognition},
  year      = {2013},
  doi       = {10.1109/CVPR.2013.185},
  url       = {https://mlanthology.org/cvpr/2013/abrams2013cvpr-episolar/}
}