Multi-View Photometric Stereo with Spatially Varying Isotropic Materials

Abstract

We present a method to capture both 3D shape and spatially varying reflectance with a multi-view photometric stereo technique that works for general isotropic materials. Our data capture setup is simple, which consists of only a digital camera and a handheld light source. From a single viewpoint, we use a set of photometric stereo images to identify surface points with the same distance to the camera. We collect this information from multiple viewpoints and combine it with structure-from-motion to obtain a precise reconstruction of the complete 3D shape. The spatially varying isotropic bidirectional reflectance distribution function (BRDF) is captured by simultaneously inferring a set of basis BRDFs and their mixing weights at each surface point. According to our experiments, the captured shapes are accurate to 0.3 millimeters. The captured reflectance has relative root-mean-square error (RMSE) of 9%.

Cite

Text

Zhou et al. "Multi-View Photometric Stereo with Spatially Varying Isotropic Materials." Conference on Computer Vision and Pattern Recognition, 2013. doi:10.1109/CVPR.2013.195

Markdown

[Zhou et al. "Multi-View Photometric Stereo with Spatially Varying Isotropic Materials." Conference on Computer Vision and Pattern Recognition, 2013.](https://mlanthology.org/cvpr/2013/zhou2013cvpr-multiview/) doi:10.1109/CVPR.2013.195

BibTeX

@inproceedings{zhou2013cvpr-multiview,
  title     = {{Multi-View Photometric Stereo with Spatially Varying Isotropic Materials}},
  author    = {Zhou, Zhenglong and Wu, Zhe and Tan, Ping},
  booktitle = {Conference on Computer Vision and Pattern Recognition},
  year      = {2013},
  doi       = {10.1109/CVPR.2013.195},
  url       = {https://mlanthology.org/cvpr/2013/zhou2013cvpr-multiview/}
}