Vision-and-Language Navigation: Interpreting Visually-Grounded Navigation Instructions in Real Environments

Abstract

A robot that can carry out a natural-language instruction has been a dream since before the Jetsons cartoon series imagined a life of leisure mediated by a fleet of attentive robot helpers. It is a dream that remains stubbornly distant. However, recent advances in vision and language methods have made incredible progress in closely related areas. This is significant because a robot interpreting a natural-language navigation instruction on the basis of what it sees is carrying out a vision and language process that is similar to Visual Question Answering. Both tasks can be interpreted as visually grounded sequence-to-sequence translation problems, and many of the same methods are applicable. To enable and encourage the application of vision and language methods to the problem of interpreting visually-grounded navigation instructions, we present the Matterport3D Simulator -- a large-scale reinforcement learning environment based on real imagery. Using this simulator, which can in future support a range of embodied vision and language tasks, we provide the first benchmark dataset for visually-grounded natural language navigation in real buildings -- the Room-to-Room (R2R) dataset.

Cite

Text

Anderson et al. "Vision-and-Language Navigation: Interpreting Visually-Grounded Navigation Instructions in Real Environments." Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2018. doi:10.1109/CVPR.2018.00387

Markdown

[Anderson et al. "Vision-and-Language Navigation: Interpreting Visually-Grounded Navigation Instructions in Real Environments." Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2018.](https://mlanthology.org/cvpr/2018/anderson2018cvpr-visionandlanguage/) doi:10.1109/CVPR.2018.00387

BibTeX

@inproceedings{anderson2018cvpr-visionandlanguage,
  title     = {{Vision-and-Language Navigation: Interpreting Visually-Grounded Navigation Instructions in Real Environments}},
  author    = {Anderson, Peter and Wu, Qi and Teney, Damien and Bruce, Jake and Johnson, Mark and Sünderhauf, Niko and Reid, Ian and Gould, Stephen and van den Hengel, Anton},
  booktitle = {Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition},
  year      = {2018},
  doi       = {10.1109/CVPR.2018.00387},
  url       = {https://mlanthology.org/cvpr/2018/anderson2018cvpr-visionandlanguage/}
}