Few-Shot Human Motion Transfer by Personalized Geometry and Texture Modeling

Abstract

We present a new method for few-shot human motion transfer that achieves realistic human image generation with only a small number of appearance inputs. Despite recent advances in single person motion transfer, prior methods often require a large number of training images and take long training time. One promising direction is to perform few-shot human motion transfer, which only needs a few of source images for appearance transfer. However, it is particularly challenging to obtain satisfactory transfer results. In this paper, we address this issue by rendering a human texture map to a surface geometry (represented as a UV map), which is personalized to the source person. Our geometry generator combines the shape information from source images, and the pose information from 2D keypoints to synthesize the personalized UV map. A texture generator then generates the texture map conditioned on the texture of source images to fill out invisible parts. Furthermore, we may fine-tune the texture map on the manifold of the texture generator from a few source images at the test time, which improves the quality of the texture map without over-fitting or artifacts. Extensive experiments show the proposed method outperforms state-of-the-art methods both qualitatively and quantitatively. Our code is available at https://github.com/HuangZhiChao95/FewShotMotionTransfer.

Cite

Text

Huang et al. "Few-Shot Human Motion Transfer by Personalized Geometry and Texture Modeling." Conference on Computer Vision and Pattern Recognition, 2021. doi:10.1109/CVPR46437.2021.00233

Markdown

[Huang et al. "Few-Shot Human Motion Transfer by Personalized Geometry and Texture Modeling." Conference on Computer Vision and Pattern Recognition, 2021.](https://mlanthology.org/cvpr/2021/huang2021cvpr-fewshot/) doi:10.1109/CVPR46437.2021.00233

BibTeX

@inproceedings{huang2021cvpr-fewshot,
  title     = {{Few-Shot Human Motion Transfer by Personalized Geometry and Texture Modeling}},
  author    = {Huang, Zhichao and Han, Xintong and Xu, Jia and Zhang, Tong},
  booktitle = {Conference on Computer Vision and Pattern Recognition},
  year      = {2021},
  pages     = {2297-2306},
  doi       = {10.1109/CVPR46437.2021.00233},
  url       = {https://mlanthology.org/cvpr/2021/huang2021cvpr-fewshot/}
}